Master's Programme in Film and Media - Animation

The Master's Programme in Film and Media with the specialisation Animation aims to make you a better animator, a better artist and a better storyteller. You can learn an animation technique from scratch, or further develop an animation technique you're already good at to a higher level. In the training, you get to develop your own artistry, learn to plan animation projects, dramaturgy for animation and to work with other professions and roles in film and art, as well as work alone or with others in projects. The programme qualifies the student for third-cycle studies and consists of two years of full-time studies at second cycle level.
""
Photo: Kalle Sandzén/Daniel Lagerlöf/Francesco Madeo creative commons (CC BY-SA 3.0)

Artisticness, technology and collaboration are all necessary elements for making animated films. In the programme you will develop your own artistic skills, work in different techniques and participate in projects. The university's many specialisations in film, media, theater and acting give us great opportunities to explore the various professional roles of animation in collaborations and production exercises with students from other specialisations in the school. Our close contact with the industry means that you will meet professional practitioners from the Stockholm animation scene during the education.

Master's Programme i Film and Media with the specialisation Animation

The Master's Programme in Film and Media is a programme for going more in-depth that is also research preparatory and has a common programme structure for all specialisations. In the programme’s theory courses, students are introduced to different perspectives on knowledge, theory, reflection and artistic research methods.

In the lab courses you do projects in animated films or animation exercises such as short films. The projects in the lab courses can be individual or collaborative.

The specialisations also has method courses where you will learn new techniques or methods for doing animation. In the method course you can also develop and deepen your knowledge of the technique your work with, so that you will be challenged and become an even better filmmaker and develop your animation expression.

We also educate with the future in mind, for example how we can use AI and new technologies for a better situation for animators, artists and the society in general.    

During the programme you will have many opportunities for interactions across traditional professional boundaries, for example through elective courses that are common to the university’s departments. Here, each student identifies his or her need for further knowledge.

The programme provides you with specialist skills that prepare you for research and for working with animation as for example, a director or an animator in the game, commercial or film industry.

Information

Study period: 2 September 2024–7 June 2026

Education scope: 120 credits

Teaching language: English

Study location: Stockholm

Study pace: 100 %

Subject area: Film and Media

Application period: 1 December 2023–15 January 2024

Course syllabus/programme syllabus:Download

Head teacher Karl Sandzén

Subscribe to our Research news
Your email address

Telephone: 08-49 400 000
General information: info@uniarts.se
Questions about studies: studieinfo@uniarts.se
Questions about doctoral studies: phdpositions@uniarts.se